title

First Run
Main Menu
Options
More Options


Create Server
Map Screen
Varibles
Weapon Spawns
Weapon Sets

Dedicated Server

Weapon List

Weapon Sets

Players

Map List
Carousel
Crossfire
Technodome
Rebar
Snow Bounce
Stalk Yard
Tropic
Visitor's Center

Items
Sprags Bench
Long Jump/Jet Pack
Chips Ahoy
TNT

FAQ

Thanks

 

 

 

<- The Goonrift

 

Create Server

Map Screen

 

MAP CHOICE:
Choose from offical Spragoon George levels, or any downloaded custom levels

MAP DESCRIPTIONS:
A small snapshot of each level, accompanied by the title and author of each level

GAME:
Change gameplay variables

GOON :

Start the server

 

Variables



HOSTNAME:

The name of the server as it will appear in the server browser

SERVER PASSWORD:
To join users must enter this password
(leave blank for no password)

FAG LIMIT :

If any player reaches this score the server will change level
(0 = no limit)

TIME LIMIT:
After this time is reached the server will change level
(0 = no limit)

TEAMS:
Tick for teamplay

GUNS ON THR GROUND?:
Weapons do no disapear when picked up, however no ammo is gained

FOOTSTEPS:

Footsteps make noises

FRASHRIGHT:
Enable the flashlight

RAPO RESPAWN:
Force respawn after death

SPAWN WEAPON 1 - 20) POWER:
See below

WEAPON SET:
Overrides the weapon selection options
(less or more depending on the set)

Too create your own sets see Weapon Sets below

To use type the set's name in this text box

"set_battleroyale"
C changes all the weapons spawning on the map to "none" and change the spawn weapon to a random selection.

"set_allrandom"
All the map weapons are random
does not effect starting weapons, grenades and armor

"set_classic"
Only weapons from the original Spragoon George

"set_default"
Deafult weapons

"set_new"
New weapons

"set_tier0" "set_tier1" "set_tier2" "set_tier3"
Only weapons from these tiers, 0 being weakest, 3 being strongest.

 

Weapon Spawns




Each map made for Spragoon George's Slazenger has weapon spawn points rather than just weapons pre-placed.

This way every server can choose its own unique weapon layout.

SPAWN WEAPON 1:
Whatever is chosen here will be given to each player as they spawn. Random melee or weak pistols are the best options here.

SPAWN WEAPON 2:
Similair to the above, however this weapon will be secondary to the first, grenades and melee are optimal here.

GRENADE:
What will spawn at the specified grenade locations in the map

ARMOR:
What will spawn at the specified armor locations in the map

POWERUP:
What will spawn at the specified powerup locations in the map

THE REST:
Fairly self explanitory, for balance they are referenced to weapons which the maps were designed for, but it is open for any weapon.


Weapon Sets


These are stored in the CFG folder in the mod directory, in these cfg files are a list of each console variable that is changed for the weapon set. This is usually “sprag_weapon” which is changed, as they determine which weapons are loaded. For more information see Weapon Sets


 

© 2009 Bramble Brown